The game features traditionally defining aspects of the platform genre while also integrating various novel powers of time-manipulation. Text passages laid throughout the game reveal a multifaceted narrative, giving clues about Tim's contemplations and motivations. The basic story elements in Braid unfold as the protagonist, Tim, attempts to rescue a princess from a monster. Webcomic artist David Hellman drew the artwork, which underwent several iterations until it satisfied the designer's vision. Jonathan Blow designed the game as a personal critique of contemporary trends in video game development. Ports were developed and released for Microsoft Windows in April 2009, OS X that May, PlayStation 3 that November, and Linux in December 2010. The game was originally released in August 2008 for the Xbox 360's Xbox Live Arcade service. Braid is a platform and puzzle video game developed by Number None and considered an indie title.
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